Prototyping SOLISTIC was quite the challenge as I was exposed to new design tools which I have not used before. Invision is an online software that allows designers create and prototype applications, but for me; I had begun using Sketch and so I inserted my wireframes and then prototyped. The transition needed to be adjusted to but overall the practicality became really easy.
Flow A, screen 5 which showcases the profile page directly after logging in.
Each of the highlighted blue areas are the prototype locations that will trigger the movement of the screen to another screen or will pop-up a text field in which the user can use to type in words.
Search Bar: tapping this location once will pop-up a text field, which will allow users to type in words.
Settings Icon: tapping this icon will drop down a menu option to the profile settings.
Features:
Flow E. which is specifically framed to showcase the basic operations of sharing a song, playlist, or artists to your social media outlets.
MUSIC APPLICATION
MUSIC APPLICATION
Special Features:
Flow K, is where users can go explore the international music scene and find music they like. This new idea gives audiences the chance to find specific music from regions, countries, and languages they want to hear.
Or simply discover the world through music.
Flow D, screen 4 showcases the function of adding a song to a playlist.
This screens appears directly after a song has been added to the playlist and a snack bar would appear at the bottom to confirm the action. However there is an "undo" option in the snack bar incase the user decides to go back.
Snack bar will appear after each action at the bottom of the screen.
Undo takes the user back to their previous action.
Playlist box is a collection of songs made by the user.
Thunderbluff Outdoor Gear
Explore, hiking, and adventure. The great outdoors offers plenty of activities to do and discover. Thunderbluff Outdoor Gear is designed to inhabit the core elements of the sharpe jagged rocks and colors of the morning mist and shadows.
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Process
Logo Refinement
After the initial research and development, I decided go combine elements of some of the designs. The result is a logo that represents the the harsh outdoors and the soothing bodies of water surrounding the landscape.
Pattern
Patterns are used to distribute the aspects of the main logo throughout the project. Elements of the finished logo is deconstructed and placed into patterns to fill the negative spaces and also create a balance to to product.
Color
Color task for this logo was essential to developing the brand. Each palette of color was sampled from the real world to find the best and most suitable color scheme to fit the finished logo.
Final Logo
The final logo represents the brand that I was set to create. limited colors and sharp edges to create a sense of seriousness to the brand and its products.